Résumé : An approximation algorithm for a Constraint Satisfaction Problem is called robust if it outputs an assignment satisfying a (1−f(ϵ))-fraction of the constraints on any (1−ϵ)-satisfiable instance, where the loss function f is such that f(ϵ)→0 as ϵ→0. Moreover, the runtime of the algorithm should not depend in any way on ϵ. We present such an algorithm for the Unique Games Problem on complete graphs with q labels. Specifically, the loss function is f(ϵ)=(ϵ+cϵϵ2), where cϵ is a constant depending on ϵ such that lim. The runtime of our algorithm is O(qn^3) (with no dependence on \epsilon) and can run in time O(qn^2) using a randomized implementation with a slightly larger constant c_\epsilon. Our algorithm is combinatorial and uses voting to find an assignment. We prove NP-hardness (using a randomized reduction) for Unique Games on complete graphs even in the case where the constraints form a cyclic permutation, which is also known as Min-Linear-Equations-mod-q on complete graphs. This is joint work with Antoine Meot, Moritz Muehlenthaler and Arnaud de Mesmay.
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Dernière modification : Thursday 27 March 2025 |
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